Popular content creator Alana Pearce is launching Charred Pictures, an indie production company focused on involving game developers in film and TV adaptation projects.
Charred Pictures’ initial schedule includes three projects in various stages of production. Two movies based on game IPs and one original indie film from Pearce that has finished filming.
An adaptation of the survival horror game “Faith: The Unholy Trinity” trilogy is in pre-production with Pearce as the screenwriter and Brandon Salisbury (George A. Romero’s “Resident Evil”) set to direct. The film, executive produced by Faith: The Unholy Trinity developer Airdorf Games and produced by Pierce through Charred Pictures, follows a young priest as he confronts the devil, his cultists, and his own broken faith during the paranoia of the 1980s Satanic Panic.
Also in pre-production is Dead Take, an adaptation of Sargent Studios’ 2025 first-person narrative horror game of the same name developed by House of the Dragon star Abubakar Salim. Salim will co-write and co-produce the film with Pearce and Chard Pictures. The story “explores the seedy underworld of Hollywood and the lengths people go to reach fame.”
The third project is the film “The Godmother” by writers Pearce and John Veron. Directed by Veron, the film follows Theo (Revival star Paige Evans) and his girlfriend Colby (Krypton star Cameron Cuffe) as they head to the high desert for a romantic weekend. But their plans are slowly eroded by a pair of disturbingly friendly retirees (9-1-1 actor Dee Wallace and X-Men’s Bruce Davison) who have dark plans for her.
“Godmother” is scheduled to complete production in December and make its festival debut in 2026, with Sean McLoughlin, known as popular YouTuber Jackseptic Eye, serving as executive producer, and Craig Sherwood serving as producer. Pearce is a producer.
Charred Pictures describes itself as “built on a collaborative model in which developers engage integrally across as many disciplines as possible, including writing, art, design, and music, to shape adaptations that maintain the tone, intent, and identity of the source material.”
Pearce said that in addition to working closely with game developers, Charred Pictures is focused on new ways to raise money for film adaptations, by working with content creators who are fans of the games being made into films and want to support their projects.
“One of the things I’m doing very differently when it comes to fundraising is reaching out to content creators,” Pearce told Variety. “These are YouTubers and Twitch streamers who have a lot of money, and often just want to make something cool. They already have an established career that allows them to make money consistently. They operate in a completely different way than most investors in the film industry. In many cases, YouTubers have never been contacted about the idea of investing in something, but they are not opposed to it. Instead of contacting investors who are not familiar with these things, they are also in touch with investors who are fans of the game itself. It’s not 100% funded by YouTubers or content creators or anything like that, but I’m always willing to work with them. And so far, the two projects that are fully funded have been primarily funded by content creators.”
An executive producer and host of multiple podcasts and star of several YouTube channels, Pearce spent several years as a video game writer at PlayStation’s Santa Monica studio, best known for the “God of War” video game series. Since leaving Sony and becoming a freelancer, she has continued to write about various video games.
She wrote and directed an episode of the children’s horror animated series Dark Corners created by Kate Siegel and directed an episode of the indie comedy TV series The Comic Shop. In addition to these titles, Pearce’s acting credits also include the film V/H/S Beyond, the video game Dispatch, and the upcoming Warhammer 40,000: Boltgun 2.
